Spinning an entire world out of nothing and populating it with a myriad of interesting denizens may seem like a daunting challenge to any DM. However, like most things, writing becomes easier if you break it down into manageable chunks.
In many roguelikes, your actions have drastic consequences. Every choice counts, often because it could change your entire game, mostly due to the threat of permadeath.
Welcome to part II of my month long discussion of the state of Nintendo in 2015. Today's focus is going to be on the various hardware platforms Nintendo is either linked to, or in one case specifically ignoring.