In about six hours from now, I’ll be very cold, waiting outside the GameStop in my hometown.
This article was first published on June 23rd, 2016. It has been revised and updated to suit the most recent Steam Sales as Black Friday 2018 approaches.
As part of our coverage of Blizzcon 2018, I decided to take a bit of a deeper look into something in particular that’s driven fans (and some attendees) into a bit of a frenzy, and that’s the announcement of Diablo: Immortal.
At the start of August, I got this game in my inbox that I had been wanting for over a year.
It’s about time that we, the gaming community as a whole, had a serious discussion. Not about microtransactions or the price of getting into our hobby, but about how the people that make our games are treated.