E3 2018 is finally over; the onslaught of new games and new information has finished. We are left to pick up the pieces, to carefully clutch at our wallets as we try to somehow decide what information to trust, and what new worlds we will dedicate
This year’s E3 presentations have been unique, all displaying their own titles with their own style. Based on what was released today, Nintendo decided to go with the style of “can’t stop, won’t stop”.
Ubisoft’s E3 conference finished up only a few hours ago and I am still reeling. No expenses were spared at the conference, which included dance numbers, a live soundtrack concert, and a marching band performance.
What should a press conference at E3 look like? Should it be filled with in depth gameplay?