We just put up our review of the game last week, and had mostly good things to say: that it’s fun, it feels like a flawless blend of a board game and video game, and no matter what, you have to respect the amount of art and style the game puts for
Armello is a board game. I start with this very basic sentiment because of where you find Armello, because of how it presents itself: with small, artful cutscenes that hint at stories to come, with lovingly created animations th
This review comes with a disclaimer: since it was made specifically for "Talk like a pirate day"....which is apparently a thing, Eric demanded to have creative license with spelling and grammar. I gave it to him.
When this game first came out, I wanted to fall in love.