When I began diving into indie ttrpgs, I found myself really appreciating the games that managed to create big moments out of small packages. Hunt comes to mind immediately with you set as playing knights of a doomed order , and Never Going Home where you are stuck as front line infantry in WW1 fighting demons. This personal love of the ‘small package, big story potential ttrpg’ was elevated even further when I was able to play CBR+PNK by Mythwork Studios; it was a system without a book, just a package of dry-erase pamphlets that let you run single session heists in a cyberpunk dystopia. It quickly became a favorite, so easy to set up and play.
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