Unicornelia, by The Sad Rainbows, is not so much a game as an experience.
I’m on a train to Baltimore, and the trip is giving me a lot of time to think about where I’m going and why.
One of Nintendo’s biggest announcements at E3 was Super Smash Brothers: Ultimate, the sequel to Smash 4 and my biggest hope for competetive Smash Brothers.
MMORPG’s are, at least to me, a daunting genre of game to start. They are massive in scope, not just because of the sheer number of people you play with at a time, but in sheer size.
What should a press conference at E3 look like? Should it be filled with in depth gameplay?