In many respects, Kingdom Hearts III gave the fans what they wanted. It was bigger, bolder, and graphically superior to its predecessors.
We all have one: that list of games in the back of our mind that always crops up while you are at work, in class, or away from your gaming system. The games that we always mean to finish, to play, to get that sense of completion.
Stop me if you’ve heard this one before: A single-player video game trying to capture the essence of a tabletop RPG by offering an open world, a variety of different ways to play, and a wide array of NPCs with their own lives and jobs.