This is the first article of a new project I’m taking on, where I will keep a detailed record of my experiences with a new CCG.
Last weekend, four of us had the chance to head down to New York City for Play NYC. This was its second year in existence, and so we were excited to see how the convention had evolved.
Rarely do games ever heft the full weight of the world upon a player.
The smoke has barely thinned as you roll your reloaded cannon back up to firing position, the enemy ship in full view off your port.
By this point, it’s safe to say that the release of Root has been a smashing success.