You’ve got your copy of Root, you’ve got your friends together, and you’ve got no clue what you’re doing with the faction you’ve chosen!
While trying to write this review, I found myself asking a really weird question: why do so many board games like revolving around medieval and renaissance professions?
I can’t call this article a review for a few reasons. The first reason is that Discover: Lands Unknown itself is literally impossible to review when you only have one box.
The Mind is one of the simplest games you could ever play. You have a deck of cards numbered 1-100. Each player gets dealt a hand from that deck, and they all have to work together to play the cards in numerical order.
I sit in my hotel room, week three of a six week work trip away from home now completed.